How Easily Combine Mixamo Animation Into One GLB file

Combine FBX models

This is a very easy and straightforward way to take multiple Mixamo animation and combine them into one nice GLB file which you can later easily use with in your Godot Projects. Prerequesites: Installing the Animation Combiner Plugin. Take your downloaded zip file of the plugin and open your Godot project. Copy and paste it … Read more

Godot mono C# Rocket Simulator

Godot Rocket Lander Simulator

This is an open source C# Godot mono Rocket simulator game. It was originally featured in the Udemy Godot course for 3D game and implemented in GDScript. I’ve decided while doing that course that I’ll implement it in C# link to the full Github project: https://github.com/vladimir-garnovski/Rocket-simulator-game-CSharp-Godot-mono. The goal of the game is to navigate a … Read more

Godot C# Signal Hub tutorial

The SignalHub (sometimes called EventHub) is a popular programming pattern that many programmers use. In the context of Godot, it is basically a centralized piece of code that we can use to handle our custom signals in the game. How the Signal Hub works? A Signal Hub is a global script (Autoload). You declare all … Read more

Godot 4.7 C# Typewriter

Godot Dialog Box Typewriter

Today we’re gonnna learn how to make a simple Godot typewriter effect with Godot C#. To give you guys a little bonus it’s also going to have a placeholder for a picture/avatar. The code will be built in a way you could easily implement it to both your 3D and 2D projects easily. Prework Create … Read more